Cataclysm: итемизация
Cataclysm will change the ways abilities are learned. Abilities ranks are gone and ability will just scale progressively with levels instead.
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Ну, бля, наконец-то. Там вообще очень много логичных и правильных изменений.
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In World of Warcraft: Cataclysm, there are plans to streamline the statistics found on items. We want to remove all unnecessary stats, make all existing stats understandable, and make all «core» stats more appealing. Here are some examples of such plans.
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MP5: This will be removed from items and replaced with Spirit. All healers will be given a meditation-like ability.
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Spell Power: Spell Power is being removed from items as well. Don’t panic, we’ll be improving Intellect so that it provides mana and Spell Power.
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Attack Power: We’re removing Attack Power from items as well. Instead, we’re allowing Agility to provide the necessary Attack Power for leather and mail wearers. Strength will provide the appropriate amount of Attack Power for plate wearers. This means leather and mail items will no longer be desirable for plate wearers.
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Defense: The Defense statistic is also being removed from items so that players no longer have to worry about juggling around «the cap.» Tanks will receive the necessary anti-crit from talents, like Survival of the Fittest.
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Armor Penetration: This ability is too confusing and «mathy.» It is being replaced with Mastery, a stat that makes you better at what you do. More on that later!
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Haste: Will also increase the rate at which you gain energy, runes, and focus. Retribution paladins and Enhancement shaman will have a talent that allows them to take advantage of this benefit.
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Block: Block Value is being removed. Blocking will now always mitigate a percentage of damage.
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Stamina: Players will notice more Stamina on gear as Defense, Spell Power, Attack Power and Armor Penetration are removed.
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Исправили вообще почти всё, про я недавно писал (два раза!): про все-все, про attack power, про cap (hit cap, видимо, оставили, но defence cap убрали), про интеллект, который не влияет на spell power.
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Они в очередной раз сделали все правильно (что было «предсказуемо», если немного подумать, и на что я ругался заранее, но тем не менее).
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А в это время одна разрабатываемая игра (не будем показывать пальцем на Аллодов) плодит статы для того, чтобы было «разнообразие в предметах» и все еще имеет ранги спеллов.
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Остается только порадоваться за меня — ай, какой я молодец и как я все это хорошо понимал и предвидел!111
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А толку-то? =(
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