MMORPG vs Real Life
На самом деле протестантская мораль давно устарела, но плотно прижилась. «Работай, и все будет у тебя хорошо». В реальности всё не совсем так, поэтому появляются высказывания, типа «Work smarter, not harder». Ну, или как поется в популярной песне: «Make yourself a million bucks. Partly skill, mostly luck». Увы, удачи хватает не на всех, да и work smarter могут тоже не все.
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Изобретение вебдваноля
There was a second part of the dream, too, dependent on the Web being so generally used that it became a realistic mirror (or in fact the primary embodiment) of the ways in which we work and play and socialize.
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Нours of leveling
То есть люди открыто продают свои услуги по игре за вас — «We play and level you up your character while you’re at work, at school, sleeping, etc. based upon a time schedule that you’ve given us».
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Steam
And while I’m here, I’m surprise that there’s not been much blog-buzz about Steam. Steam may be the most important event for independent developers in the last five years. Independent developers should look hard into the option of using Steam. Valve has poured $10 to $15 million into R&D and making Steam work, and I’m impressed with how well it worked with the release of HL2, despite a few glitches. (via)
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